Virtual reality mind lock11/9/2022 ![]() Similarly, in Bogo, a game where players interact with a virtual pet, a heart icon shows how much brushing still needs to be done in order to progress to the next phase of the adventure. The universal menu in Oculus communicated battery status for the headset and two controllers. ![]() This information communicates the current state of the system hardware and may influence player’s behavior. Battery life is presented as four circles (communicating approximate quarters), but users can hover over one of the three icons (left controller, headset, right controller) to see precise battery percentages. In the main navigation for Oculus Quest, known as the universal menu, battery life for both the headset and controllers displayed in the bottom left. Systems that clearly communicate their current state foster trust and predictability. The design should always keep users informed about what is going on, through appropriate feedback within a reasonable amount of time. Note: these screenshots are from a 3D virtual environment, so you will notice curves and shadows unsuited for a 2D environment like this webpage. Specifically, these examples are from the Oculus Quest headset. In what follows, we look at each of the 10 usability heuristics applied to virtual reality. From websites and mobile apps to video games and yes, even virtual reality, these heuristics maintain relevance. My answer always leads to Jakob Nielsen’s 10 usability heuristics for interface design. ![]() ![]() Occasionally, attendees in our seminar, Emerging Patterns in Interface Design will ask about the best practices for designing virtual-reality applications. ![]()
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